Watch Dogs 2 Graphic ShowCase | Environment Systems

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Here’s a timelapse video combining the Environment Systems of Ubisoft Watch Dogs 2. As technical artist, I worked with programmers on the Sky, Clouds, Fog, …

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5 COMMENTS

  1. That was an awesome job! I was always wondering if you designed the system to use LUT to tint sun light color? Or are there some other parameters to define the color as artists wish?

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